SCALING the SPACES -Issues for design -17

Post 654 -by Gautam Shah

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An architectural space becomes relevant through the scaling. Scaling creates relational organization, where sub-elements get corollary connection and a holistic domain. A scale is for measurement, comparison, sequencing, progression, de-gression, etc. and so it is crucial factor for equivalence, balance, proportions, parallel, symmetry, analogy, proximity etc.

Dune_de_sable_au_parc_Culturel_De_l'AhaggarSize of a space and Scale of space are two distinct terms. Space size is fundamentally related to the human body, and represents the work capacities, reach distance and spread for the users. Size is a relative or comparative fact, which invests the space with functional and quantitative reference. The natures of cognition, physical extension, communication and exchanges are also functions of the space size. The levels of intimacy, the loss of objectivity and subjective involvements that occur in a space, are governed by its size. The size is seen as the facility of accommodation and also future potential for alternation, improvisation, and personalization.

Essen_Germany_Interior-of-BMV-Church-01

The Scaling endows qualitative character to the space. Scaled spaces have multiple elements. The scaling occurs as duality, a comparison or juxtaposition between two things, or as numerosity that orders sequencing, arrangements, patterning, array, composition, progression, de-gression etc. Scaling is a factor crucial for acknowledging equivalence, balance, proportions, parallel, symmetry, analogy, proximity etc. At a simple level scaling interprets a space to be Large-Small, Wide-Narrow, Tall-Shallow, etc. Scaling also allows for recognition of the compositional geometry and intrinsic relationships, and for taking cognizance of the space in absence of mathematical tools. The constituent elements of a space are distinctly realized compounding of sensorial experiences (visual, touch, smell, taste, aural) and environmental effects (echoes, reverberation, reflection, illumination, glares, directionality etc.). The synthesis creates a conversionary scale, one that is ever-altering the form, size and functions of the space. Same space is perceived to be of different nature depending on the recent experiences, moods, physiological conditions and concurrence of other feelings.

 

 

Piazzetta_San_Marco_Venice_BLS

640px-Piazzetta,_Dolge's_Palace,_Jaopo_Sanovino_Library,_Venice,_Italy

Size of a space is an absolute factor of utility, like functional adequacy, anthropometric needs and sensorial reach capacities. These factors also show the effort and duration required to possess, occupy, use and even dispose off (de-possess, de-occupy) the spatial entity. Size of a space and the environment are interrelated. For a lay person, spaces within the known size and environment are manageable. Such spaces however, cannot always be created. For managing the strangeness or alienation of an even known space, it needs scaling elements like: repetitions, rhythmic evolution, structured patterning, sensory gradation, acceleration-de-acceleration, graduated changeovers, linkages, relationships through modulation and proportioning, etc.

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Scaling of a space occurs as duality, a comparison or juxtaposition with another element, or as a composition of multiple elements. But, in both cases, the other element/s need not be present contemporaneously. The other element/s may manifest as remembrance. The spaces can be scaled in hyper-reality. A space of a real world is measured, compared, juxtaposed, interpolated, or judged with an image composed of reality, dreams, desire, myth or mystery.

Palace Mumbai Taj Mahal Hotel Balconies

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New built spaces, such as ‘buildings’, are very empty, and go without recognition or serve any exact purpose. Such spaces need to be scaled by elemental interventions of inhabitation. These elements make the spaces functionally purposive and ‘humane’. Such exercises are after the occupation of the space, and so involve the user. Built spaces also have variations of environment and cognition, but in addition, permit personalization.

Japan Buildings Asia District Geometry Shiodome640px-Little_Moreton_Hall_(6451326683)

 

Personalization of a space adds missing or enhancing elements to mark up, or occlude them to format scaling. The scaling of spaces chiefly occurs by occupancy and installation of amenities and enrichments. For temporary space occupation, the responses to space are perfunctory. It may cause alienation, worries, physical discomfort, and attempts are made to adopt or domesticate the space.

640px-Armenian_Genocide_Memorial_-_Yerevan_(2903021240)

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Spaces are scaled to users’ needs based on sex, age, social profile, access through subtle or obvious declarations and exclusive placement. The spatial elements are arranged with visual and aural considerations, grades of proximity, physical distancing, functionality, framing, masking, referencing, matching and contrasting. There are several social phenomena like vulnerability, isolation, privacy, seclusion, participation, groups dynamics, ethos, heritage continuity, etc. that help in spatial scaling.

Street_shops_and_lives_in_BhutanNeighbourhoods’ spaces are scaled to whatever is within reach of access through touch, vision, hearing or smell. The spatial elements are evident with variation of environment, level of cognition, adequacy for occupation and scope for interpersonal relationships.

 

Under_the_arches,_Chappel_Viaduct_(geograph_3984035)

At Absolute level a space is perceived as the difference between the Length and Width. It is seen as a narrow or wide entity. The height confers its own scale of narrowness or broadness to the space. Height accentuates or de-emphasizes the character of the space nominally contributed by the relation between the Length and the Width. The equality of Length and Width of space marks a balance. The orientation of smaller or larger size gives a feel of a deep and shallow space. All these terms also give a sense of direction (long vs short) in the space.

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This is the 17 th article of 20 topics series on ISSUES for DESIGN

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RHETORIC in DESIGN -issues for design -16

Post 653 -by Gautam Shah

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Rhetoric is the ‘art of speaking or writing effectively’. (Webster’s Definition) Aristotle describes it as ‘the ability or means of persuasion’. He describes three forms of rhetoric: Ethos (distinctive spirit of a people or an era), Logos (the logic and supportive evidence behind an argument or a reasoned discourse), and Pathos (represents an appeal to the emotions of the audience, and elicits feelings that already resides in them). Rhetoric is used in literary and verbal expressions, by using things that are familiar, but less acknowledged in common usage. In literary and verbal expressions rhetoric is exploited by construction (of the language form) and reinforced through the means of delivery such as rendering diction and graphics.

458px-Sanzio_01_Plato_Aristotle

Literary and verbal expressions generate instant and consistent impression over their audience or followers. Designed objects like arts, crafts, architecture, graphics, products, etc. however, do not carry an immediate or intense message of persuasion. A design has a persistent delivery, but very variable in content. It gets actualized in many different scenarios.

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Emotions through rhetoric ‘have specific causes and effects’ (Aristotle -book 2.1.2–3). Such dialogues however, do not exist between designers and connoisseurs. ‘Aristotle posits that along with the pathos (an appeal to the emotions of the audience), a speaker must also deploy good ethos (distinctive spirit of a people or an era) in order to establish credibility’. Philo distinguishes between two different types of logos 1 Prophorikos (the uttered word) and 2 Endiathetos (the word remaining within). In case of design-objects, the later one is relevant, as the rhetoric of design is always latent or potential.

640px-Henri_Rousseau_(French)_-_A_Centennial_of_Independence_-_Google_Art_ProjectRhetoric is means of expression or conveyance. In Literature and utterances it gets reinforced through linkages or examples, and altered through feedback from the audience. Such immediate response is not possible for Art, craft or architecture, and if any, it arrives as feed-forward in the make up (training and experience) of the creator. The design feed-forward chiefly relies on the visual rhetoric like books, site visits, media images, etc. But, it is impossible to perceive here ‘one cause to one effect pattern’. Other sensorial inputs like touch, smell, taste, aural, etc., historically had alogical legitimacy. Once a design actualizes, the feedbacks may arrive as historical realizations, but in different time and context. So designs can ‘have traceable past, but uncertain future.

Interior_of_a_revolving_space_station_(artwork)

It is often claimed that visual literacy is of recent origin, when we ignore the mediums of expression and conveyance, which have been with us since primitive age. Wall murals’ images were visual rhetoric, well ‘read’ and capable of arousing Aristotelian pathos (an appeal to the emotions of the audience). Some examples of visual means are charts, graphs, diagrams, photographs, movies, printed media, etc. but though these arouse the pathos but not always as instant response.

640px-Graffiti_in_London

Visual Literacy

The study of visual rhetoric is different from that of visual or graphic design, in that it emphasizes images as sensory expressions of cultural meaning, as opposed to purely aesthetic consideration. (Kress, Gunther, and Theo van Leeuwen. Reading Images: The Grammar of Visual Design. New York: Routledge, 1996.).

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The Design objects like architecture poses a statement only after their making, or on being used as an ‘artifact. Vitruvius stated that a work of architecture is a matter of ‘invention, arrangement, memory, delivery, and style’, and the process was perceived to be similar, to the Aristotelian way of putting together a speech. Design creation is very circumstantial, meant for a client, functions, site, regulatory framework, financial restraints, etc. It, however, needs to be tempered by arrangement, assimilation or composition of many different elements and considerations. These, together offer a holistic character, but realizable only after the creation. Rhetoric in design, if any, is in the design feed-forward, and after its avatar through the feedback. The feed back spreads over a very long period, sometimes after the original entity is destroyed. The Aristotelian depiction of Rhetoric as ‘the ability or means of persuasion’, for designed objects like architecture remains vague or conjectural.

Bidri_craft,_craftmen_at_work

The ability or means of persuasion were reasonable for artefacts conceived and made by the same person. But modern designers generate designs through surrogates or representations, and transmitted to makers or assemblers as schema or specifications. The communication through a schema is an order for execution, but certainly not for persuasion or concurrence. The instructions, if, any are non-personal and distanced in time. Some designs are too involved with the clients or stake-holders, but many others are panoptic. Designers are self-absorbed to care for persuasion or confirmation of anyone. Rhetoric exists, but as statement of non-confirmation.

Deconstruction Ways by Isidro Blasco

Design disciplines are categorized in four major domains: Graphic Design (Real and abstract -symbols communication), Products Design (objects, artefacts, craft-items), Services Design (software, interaction, stake holders) and Empathetic Design (social concerns).

McKeon, Buchanan state the understanding of design, as of symbols and images1, physical artifacts2, actions and activities3, and environments or systems4.

Architecture Confluence Lyon Deconstruction

Build-Designs are perceived at Two levels. First level consists of assembly of elements like signs, patterns, or images, and the organizational discipline. At another level, there is holistic form that is conceived without any elemental identities.

Kirtimukha_sculptures_on_shikhara_(tower)_of_Amrutesvara_temple_at_AmruthapuraThere are few characteristics common to both the congregated and totalitarian forms. Design, in part or as a whole is an allusion to something separated in time and space, and formed through analogy (comparison) or antithesis (contrast). Antiphrasis is an impressionistic expression to convey non-conventional meaning used for sarcasm. Build-forms or the constituents are given magniloquence by way of exaggerated scale, contrasts, precarious shape and intensive vibrancy.

Bilbao,_Euskal_Herria_-_panoramio_(1)

There are few features that rhetorize composite forms due to multiplicity of constituents elements. The sub-elements occur as microcosm, recurrence, as directional move, evolution-devolution and support-contrast. These rhetoric elements manifest in scaling, sequencing or within a perceptible domain of time or spatial reference.

476px-La_Princesse

Design objects like architecture, fashion, products, are created for stake-holders and for personal gratification. Objects for personal gratification often result from intense desire to go out of the box as a non-conformal creative activity. This attitude, though very radical, resulting into unusual approaches and solutions, is tied to reality. All worldly creations are governed by factors like gravity, terrain and environment. Arguments of persuasion, justification or acceptance.

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Out of the Box thinking: It is believed, the term for unconventional perspective in thinking, has come from British mathematician Henry Ernest Dudeney. In this, nine dots are to be interconnected by using four lines drawn without the pencil leaving the paper. The puzzle required one to go beyond the dot array boundaries that is move out of the box.

9Dot puzzle

 

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This is the 16 th article of 20 topics series on ISSUES for DESIGN

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BLOGS LINKS about PERCEPTION

Post 652 -by Gautam Shah

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These are my select few 91+ blogs (out of nearly 850 placed on my 3 blog sites) written over last 2 years, now compiled under a common theme ‘Space Perception’ with following sub sections.

  1. SPACE PERCEPTION
  2. ILLUMINATION
  3. MOVEMENT, BALANCE
  4. OPENINGS SYSTEMS
  5. GLASS
  6. GRILLS, TRELLIS, CURTAINS
  7. SOUND and NON VISUAL
  8. OBJECTS, SURFACES, COLOURS, PATTERNS
  9. REALITY, MAKE-BELIEVE

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1 SPACE PERCEPTION

1.1 PROCESS of PERCEPTION

1.2 PROCESS of PERCEPTION part-I

1.3 SPACE PERCEPTION -through seeing, hearing and touching

1.4 SPACE PERCEPTION – Issues for Design -4

1.5 SPACE PERCEPTION

1.6 SPATIAL DEFINITIONS

1.7 SENSING OBJECTS BEYOND THEIR SIZE MEASURES

1.8 SPATIAL DEFINITIONS

1.9 SPATIAL DISTANCING and BEHAVIOUR

1.10 DISTANCING in SPACE

1.11 SPACES SIZES and SHAPES

1.12 SMALL SPACES and LARGE SPACES

1.13 REACH in SPACE

Scaffold Building Manhattan New York City Taxi

2 ILLUMINATION

2.1 CONTRAST EFFECT – PERCEPTION

2.2 PERCEPTION of SPATIAL FIELDS -ILLUMINATION

2.3 DAYLIGHTING

2.4 DAY-LIGHTING – in Interior Spaces

2.5 DESIGN CONSIDERATIONS for DAYLIGHTING

2.6 SPACE PERCEPTION and ILLUMINATION

2.7 DAYTIME INTERIOR ILLUMINATION -REALITY and PERCEPTION

2.8 INTERIOR ILLUMINATION through DOORS

2.9 WINDOW LOCATION and NATURAL LIGHTING

2.10 LE CORBUSIER and ILLUMINATION

2.11 COMPARING WINDOWS of FLW, LC and Mies

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3 MOVEMENT, BALANCE

3.1 MOVEMENT and BALANCE – Issues for Design -5

3.2 PERCEPTION of BALANCE and MOVEMENT

3.3 BALANCE in DESIGN – Part 1

3.4 BALANCE in DESIGN – Part 2

3.5 VISUAL PERCEPTION of MOVEMENTS

3.6 PERCEPTION through SCALES and CONVERSIONS -Issues or Design -3

Landscape

4 OPENINGS SYSTEMS

4.1 LEVELS of OPENINGS

4.2 DESIGNING OPENINGS

4.3 CLASSICAL WINDOW FORMS

4.4 ARCHITECTURAL WINDOWS and VISION in-out

4.5 ARCHITECTURAL WINDOWS and the MEANING

4.6 ARCHITECTURAL WINDOWS and MECHANICS of VISION

4.7 MEANING of a WINDOW SILL

4.8 THIRD DIMENSION of OPENINGS

4.9 LANTERNS in ARCHITECTURE

4.10 CLERESTORY OPENINGS

4.11 SKY LIGHTS

4.12 ROOF LIGHTS

4.13 SHOP WINDOWS

4.14 SHOP WINDOWS – SHOP FRONTS – DISPLAY WINDOWS

4.15 FRAMING of OPENINGS

4.16 MASKING of OPENINGS Part -III -Framing

4.17 MASKING of OPENINGS Part -II

4.18 MASKING of OPENINGS Part -I

Eating_Alone

5 GLASS

5.1 GLASS in ARCHITECTURE -1

5.2 GLASS and PERCEPTION

5.3 GLASS in WINDOWS – Part • I

5.4 GLASS in WINDOWS – Part • II

5.5 COLOURED GLASS

Fixing Metallic Transparency Glass Front Metal

6 GRILLS, TRELLIS, CURTAINS

6.1 CONTEXT -Issues for Design -12

6.2 ROOFS 3 -Skyline and Silhouette

6.3 HOLISM and DESIGN

6.4 TRELLIS

6.5 GRILLS

6.6 CURTAINS

6.7 TRANSLUCENCY for CURTAINS

6.8 SHEER FABRICS and CURTAINS

6.9 SHEER FABRICS and CURTAINS-

6.10 NON SILK SHEER FABRICS and CURTAINS

6.11 WEIGHT and TRANSLUCENCY of fabrics for curtains

6.12 SHEER FABRICS

Religious Kneeling Worship Pray Prayer Church

 

7 SOUND and NON VISUAL

7.1 SOUND

7.2 SOUND, SPACE and PERCEPTION

7.3 PERCEPTION of SOUND and SPACES

7.4 SPACE and SOUND REVERBERATION

7.5 SOUND and NOISE MANAGEMENT

7.6 HEARING and interior spaces

7.7 ACOUSTICS in SMALL SPACES

7.8 SOUND and SMALL SPACES

7.9 SPACE PLANNING and NON VISUAL CUES

7.10 NON VISUAL LANGUAGE -Issues for Design -6

7.11 LANGUAGE EXPRESSION and SOUND PERCEPTION

wuzhen-1643267_6408 OBJECTS, SURFACES, COLOURS, PATTERNS

8.1 OBJECTS in SPATIAL FIELDS -Issues for Design -14

8.2 COLOURS -Perception and Expression

8.3 COLOURS and BUILDINGS

8.4 FLOORINGS

8.5 FLOORING COLOUR

8.6 FLOORINGS IN INTERIOR SPACES

8.7 PERCEPTION of SURFACE FINISHES

8.8 GLOSS

8.9 TEXTURES and MATERIALS

8.10 JOINTS in SURFACE FINISHES

8.11 MOSAICS

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9 REALITY, MAKE-BELIEVE

9.1 SOLIDS and VOIDS -issues for Design -13

9.2 AUGMENTED REALITY

9.3 SPACES and REALITY

9.4 MAKE-BELIEVE in INTERIOR DESIGN

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