Post 708 -by Gautam Shah
Building Systems have many elements, real and conceptual. Order, Core, Periphery, are the Real or physical elements, whereas Convergent zones, time-space relevance and Domain identities are the conceptual elements.
ORDER: Order is an inherent characteristic of all building systems. Order begins to emerge as soon as parts and components are selected for inclusion in a building system. Initially, building systems have order that is alogical and loosely definable, and it may or may not be apparent. But it is noticeable when the system begins to perform. At this stage, in simple system the order is obvious, logical and definable. But in nonphysical systems the order can be elusive due to the scale and complexity. Yet recognition of order in a system helps in many ways:
- It helps the definition of a system.
- It endows self sufficiency, so that the system can become an ever replaceable component.
- It provides nodes for dependency so that the system becomes integrated whole.
In all building systems the primary orders are: selection (inclusion and exclusion) of parts, components, etc. and the process of assembly or manufacture. However, in complex systems there are many levels and categories of orders, chiefly selective time-space relevance of components. Some parts and components remain latent, but become relevant in specific conditions.
‘Every human effort follows some intrinsic logic’. Parts of an entity, even before being manufactured and even before physically placed together, have some degree of coordination. The coordination begins within the thought processes of the Designer along with the formation of concept for the object.
Another important characteristic of building systems is their domain or territory. This is very apparent in physical systems, but nonphysical systems seem infinite with no edges. However, metaphysical systems have a zone where they are adequately active in comparison to sections where such systems are diffused, i.e., partially effective.
Recognition of order in building systems, are both subjective and objective. Subjective involvement allows the system author to see through the nascent logic, or prevent the recognizing the order. Objective evaluation of the system by an uninvolved person rides over personal biases. Objective evaluation by stakeholders can occur for substantially realized or an operational system.
CORE OR NUCLEUS: Building systems have a strong focus or conceptual foundation from which other subsystems emanate or converge to. In building systems, a focus like core or nucleus is the zone where one establishes conceptual mooring or begin encounters with the system. The core distinguishes two directions: inward and outward.
The conceptual systems have no edges or definitive extent. So encounters with the atmosphere as a system begins at the surface of the earth, i.e. technically at the optimum sea level. The core in such nonphysical or conceptual systems is a multi faceted and transient phenomena because some of the subsystems verge here for a while or seem to have a bearing here.
In buildings Core or Nucleus is an exclusive zone, less variable. A core zone is a singular entity and contrasted with peripheral areas, which are of many different types.
PERIPHERY: In building systems the barricades (walls, roofs, doors, windows, etc.) the periphery zones are well defined. The strength of buildings barricades show the holistic character. Sub systems here have some semblances of independence but within the confines of peripheral barricades. The periphery zones or edges are recognized when a subsystem touches other subsystems of neighbouring domains. During rest of the conditions the periphery may not be perceptible. The periphery is well delineated in systems that exchange information or transfer energy at specific nodes and through some protocols.
CONVERGENT ZONES: Convergent zones are more apparent in conceptual systems as the intervention areas formed by overlapping subsystems and also by gaps or interludes between the subsystems. The convergence and gaps-interludes occur, both in time and space. A loosely conglomerated system like the transit, courier, etc. consist of several modulated units, occurring across different regions, or across technologies. Here planned or recognized gaps and interludes give all subsystems a component like ‘replaceable’ identity. The gaps and interludes are not completely devoid, but are full of metaphysical things, as in case of solar system. Systems flourishing, at different periods or across geographical regions can have concepts, ideas, etc. that are common, making them universal.
TIME-SPACE RELEVANCE: These are more apparent in very large systems, more so in conceptual systems. These systems have diffused edges and overlapping identities with other systems. It is a selective and subjective perception, because the large system reveals itself in parts. The perception is conditioned by the location and occasion.
DOMAIN IDENTITY: Domains form a place, a physical or conceptual one. Real domain s have a territory, whereas conceptual ones have extent of effectuality. The conceptual domain is a belief or a conduct to sustain a myth. The acceptance or confirmation of it gives a sense of participation and control but without any distinctive ownership. Physical systems have a finite edge and so reflect an exclusive domain. All Domains are conferred with certain social, cultural and political ideologies. A domain identity marks what is internal and external to a system. It indicates how a system is part of the larger system. It identifies nodes for dependency or connectivity of the system.
This is the 30th article (in continuation of old series -new beginning) on ISSUES of DESIGN.