MAKE-BELIEVE in INTERIOR DESIGN

Post -by Gautam Shah

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Prophet_Noah(Nūḥ)_Miniature_book_(Muraqqa-e_Golshan;1605-1628)

Interior spaces result as an organization of spatial configurations for specific conditions of environment, beliefs and group behaviour dynamics. However, for circumstantial reasons, it is not always feasible to achieve a perfect set in a given space, for the available technology and in required time. To overcome such deficiencies Interior spaces are endowed with make-believe inputs or effects.

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The ‘make-believe’ is an economical substitute for the original or hypothetical entity (time, extent, money, effort). The ‘make-believe’ also offers an exciting tool for creation of new experiences.

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We strongly associate specific experiences with entities like materials, technologies, spatial scaling such as size, proportions, texture, colour, illumination, frequency and schedules of occurrence etc. or temporal skewing like enhancing or delaying the event. However, for make-believe, such experiences are created by substituting the nominal entities with different materials and technologies, spatial scaling or time skewing. When the predictable effects fail to arrive in the nominal context, or arrive in spite of a different situation a delusion occurs. Make-believe effects are almost magical or ethereal, and defy logic or reason.

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For example, our nominal experience tells us that dark spaces are cooler and quieter, and conversely bright spaces are noisier and warmer, but such expectations are sought to be replaced in maze and adventure tunnels of children parks. Night clubs are darker but noisier and prayer areas are brighter and yet quieter.

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We are generally conditioned by predictable effects of the traditional or known materials. However, when we discover that any peculiar configuration or additional input creates an experience that is different from the one that is predictable, and we get a tool for a make-believe effect.

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Mirrors play a very important role in creation of duplicate spaces. We are conditioned by the fact that load-bearing walls are opaque, so a glass wall seems different. Till recently transparent material like glass was flat and stiff plate, but plastics now allow two way curvatures, and can also be flexible. Rooms other than the nominal square or rectangular shape provide an unusual experience. Echoes and reverberation of sound provide predictable space dimensions, but different perception gives unusual experience of the space. Lights and shadows mould the visible space. Ionized air endows a garden like freshness in an otherwise stifled space. Indian epic Maha-Bharat mentions of a Laksha Griha (literally a house of Lac or wax), a place where solid looking floors were water surfaces, and water surfaces were real floors.

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A society by a tacit understanding accepts certain words, signs metaphors, and indications as allowable and non allowable actions (warnings, danger, caution, etc.). When such commonly acceptable norms are displayed, they function almost like a real barricade. Signs like Caution, Danger, ‘Do not trespass’, ‘keep off the grass’, etc. operate as barriers. Metaphysical barricades are indicative and unreal, or make-believe. Make-believe barriers exploit the instinctive associations and conditioning of physiological and mental faculties.

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In real life we do use the stage like make-believe and indicative effects. We use these to create situations that are called ‘dramatic or melodramatic’. Discotheques, Night Clubs, Amusement Parks, etc., are places where such make-believe effects are extensively exploited.

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MAKE-BELIEVE or PSEUDO FINISHES

Post 160   by Gautam Shah ➔

Finishes are inherent on natural objects or fashioned out of such objects. Objects are also produced with required finishes, or the manufactured objects are finished with desired quality of surfaces. A surface finish nominally represents the nature of the material, however, many finishes are pseudo or make-believe effects. These are imposed on the objects. The relationship between the ‘nature of the material’ and its surface quality, some times it becomes a restrictive condition.

Roofs of Old Town Lijiang

Processes for Natural Surface Finishes: Natural Finishes result due to many different factors, such as: Elemental conditions of formation, subsequent responses like weathering, cognitive affectations, and later, natural or man-made interventions (angle of cut, tools and techniques used, etc.).

stone Inlay -Pietra Dura Taj Mahal, Agra, India

Natural surface finishes have three main cognitive affectations: Colour, Pattern and Texture. The colours are of original formation, subsequent weathering, readjustment of stresses, or induced by physical and chemical changes. The patterns result from the stresses, mixing of constituents, weathering, and the varied reactivity of different parts and constituents. Patterns also result from granular or fibrous orientation, method of cut, cyclic nature of growth, formation of residual products, deposition of contaminants, and tools-techniques of handling and processing. Textures primarily result from the degree of homogeneity, angle of cut, differential weathering, and various formative processes.

Water Pots varieties of materials, colours, finishes

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Processes for Manufactured Surface Finishes: Manufactured Surface Finishes result at three levels: Raw material stage, Product formation stage, and later, through Application of surface finish on Completion of the system. In an integrated production set-up all three could be a single stage or plant process, but in most other fabrication shops only the last two processes are combined. For a site fabricated systems like buildings, the last process, i.e. surface finish application, is a distinct process as it is carried out at a site. Manufactured surface finishes as a result are of two categories: Plant based and Site-based systems. Though lot of preparatory work may occur in the industrial plant for the site-based surface finish application. Products fully surface finished in industrial plants require very careful handling (transportation, loading, storage, delivery and positioning), and so may carry protective but removable coatings or shields.

Synthetic -leather feel a like material for furnishing

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Make-believe or pseudo finishes: These finishes are of two basic types:

● Surface finishes that duplicate the natural materials, such as: wood figure (pattern) or texture effects in polymers, stone like effects in ceramics, cotton like fabrics made out of polyester, or synthetic gems and diamonds.

● Surface finishes that copy the effects of other manufactured finishes, such as: chrome polymers for metals, white metal ornaments for silver, or acrylic for glass. Future possibilities include flexible glass, elastomeric metals, polymers with programmable colouring or texture forming system, metals lighter than ceramics or polymers, biodegradable ceramics, etc.

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Astro Turf -Grass look-feel a like product

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